Dungeon Link

Dungeon Link is a mobile game for iOS and Android. The English version is published by GameVil and was released on 4/7/2015.

Gameplay - Combat
During combat the game features your heroes placed semi-randomly upon a grid of varying sizes. In order to attack, you must swipe from your hero's starting square to their ending square (which is indicated by the color of the square they began on) although you can also swipe from their ending square to their beginning square as well.

You can create combo attacks by swiping over a hero adjacent to the one you began with. Depending on how many heroes you connected, you can create different combo attacks. The level one, four and five skills attack a single target (target-able by tapping a choice enemy) and the level two and three attacks hit all enemies on the field.

Heroes also have skills, one passive and one active which affect combat. Passives generally raise the stats of your team but some have other effects, such as the chance to revive a fallen (KO'd) hero. Active skills may be powerful attacks, buffs or healing spells but have a set amount of MP required to activate. You can obtain MP, one per step, by walking over squares. However, some heroes have passive skills that increase the rate at which you obtain MP.

By adding friends, you can gain access to both the passive and active skill of the hero in the first slot of your friend's first party. Despite that, they will not appear on the grid, only their skills are usable.

Gameplay - Upgrading Your Heroes
By sacrificing one hero and paying gold, you can attempt to upgrade your hero up to a maximum of +5. The chance of a successful upgrade depends on the star level of the hero being sacrificed relative to the one you are upgrading. Heroes of a higher star quality cannot be used to upgrade lower quality heroes and heroes more than 4*s lower will give a 0% chance of a successful upgrade. After a hero is +5, if you have duplicates of the same hero of the same star quality, the level 30 +5 version can be limit broken, which raises their level cap by 5, up to level 60.

Heroes can be evolved by using a fairy of the corresponding hero-type. The hero being evolved needs to be +5 and level 30, with a corresponding fairy of the same star quality available in your inventory. The fairy does not need to be +5 as well. This is not an option for 6* heroes, as 6* is the highest possible quality.

Alternatively, two heroes of the same star quality can be combined to produce a new random hero of the next star quality. Both heroes need to be level 30 and +5. This is not an option for 6* heroes, as 6* is the highest possible quality.